Friday, May 4, 2012

Exiles - The Hulk



THE HULK

AFFILIATIONS
Solo  D8
Buddy  D10
Team  D6

DISTINCTIONS
Green Guardian
Legal Background
Savage

POWER SETS
Gamma Gal
  Superhuman Strength           D10     Superhuman Stamina  D10
  Superhuman Durability         D10     Leaping                      D8
  • SFX:    Collateral Damage. Instead of spending 1 PP, add d6 to the doom pool to create a Gamma Gal stunt.
  • SFX:    Second Wind. Before you make an action including an Gamma Gal power, you may move your physical stress die to the doom pool and step up the Gamma Gal power by +1 for this action.
  • SFX:    Versatile. Replace any D10 Gamma Gal power with 2d8 or 3d6 on your next roll.
  • Limit:  Bad Temper. Earn 1 PP and step up emotional stress caused by anger by 1.

SPECIALITIES [You may convert Expert D8 to 2D6, or Master D10 to 2D8 or 3D6]
Combat Expert            D8
Crime Master              D10
Menace Expert            D8
Psych Expert               D8

MILESTONES
Bad Temper
1 XP    when you activate your BAD TEMPER Limit.
3 XP    you take offense when none is offered.
10 XP  when you either leave your team due to your destructive nature or allow others to convince you to join a team because of your good deeds.

Settle The Score
1 XP    when you declare a villain an old foe.
3 XP    when you inflict trauma on your foe.
10 XP  when you forgive your foe or they big for your forgiveness and you let them go.

HISTORY
Jennifer Walters-Banner is the daughter of her world’s most famous scientist, Bruce Banner.  Her father spent his career perfecting gamma-radiation technologies that served to make his world a better place.  Not following in her father’s footsteps, Jennifer joined the police department and went to law school, later becoming a famous prosecutor.  That came to an end when she was shot by a criminal that she put away who had been released.

Immediately taken for medical care, a transfusion and state-of-the-art medical science patented by her father saved her life.  The techniques used in her healing were gamma-based and triggered an overdose, not taking into account her genetic makeup and lifelong exposure from her father’s research.  Her body began absorbing all of the gamma radiation and mutated to her present form.

PERSONALITY
Long a proponent of law and order, Jennifer was never a timid soul, possessing a balanced outlook on things.  In spite of her distinctive appearance, since her mutation, she has become more forceful and confident and has since developed a bit of a bad temper which sometimes directs her actions.  On the whole, she still sees herself as a proponent of justice and tries to comport herself as such.

ABILITIES & RESOURCES
The Hulk’s green skin is incredibly durable and capable of withstanding amazing punishment, such as being knocked through several buildings by a devastating blow, only to emerge slightly woozy and very annoyed.  She is capable of lifting great weights and slugging it out with giant monsters and other menaces.

Her new, powerful form combined with her superhuman strength enables her to also leap great distances.

Having worked as a police officer and a lawyer, she possesses many contacts in law enforcement and is a skilled negotiator.

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